Government

In, a civilization can form a Government every 26 turns to receive bonuses, ships and access to certain gameplay features. Access to some governments requires a specific technology, ideology or ability. The type of government determines the colony limit, a soft cap beyond which penalties occur. Governments gate access to the Galactic Market and Missions. Some governments hold elections every few weeks, which are tests against the global over time. Losing an election results in a Coalition Government. Some governments enable unique events to randomly occur. As an outcome of certain crisis events, a government can appoint a crisis manager.

Governments

 * The Utopian government can neither declare war nor rush construction projects.
 * The Emergency Coalition can only construct military ships.
 * The Star Federation government cannot rush construction projects.
 * The Coalition Government cannot declare war.