Armor

Armor is a type of defensive ship component that counters a. When a ship with a positive is hit by a  attack, the damage is subtracted from the, instead of the , at a rate of 50%. If the attacking ship has the augment, the attack ignores the 50% damage reduction and subtracts all of the damage from the.

Armors in Crusade
These components absorb damage against an individual ship.

Armor support modules in Crusade
These modules provide bonuses to an entire fleet, typically by using.

Atomic Polarizer
The Atomic Polarizer is available from the Atomic Polarizer event.