Morale

Morale represents the happiness of the population, and is divided by to compute. Thus, to maintain, it is important for to keep pace with the , which will grow for the sake of. Higher also enables a higher, so  is also important for growing the.

Synthetic Life are not concerned with, as they receive everywhere and thus always have 100%. Their challenge is the direct construction of.

Generation
does not grow naturally per turn as will, so it is necessary to active bolster, mostly through the construction of Improvements, such as the , , and the  resource. civilizations can pursue the. Many improvements depend on specific Abilities and Race Types.

Other sources of bonuses:
 * The technologies, , , , , and
 * Certain galactic events and colonization events
 * Certain planet types
 * The Galaxy United Celebration resolution
 * The Hopeful ability
 * The citizen in
 * Certain governments and crisis events in
 * Certain mercenary ships in
 * The Needy ability, Jeff ship and Temple of Jeff improvement in the Heroes of Star Control: Origins DLC
 * An anomaly in the Precursor Worlds DLC

Unrest
Unrest is a negative effect on that is proportional to the. The higher the, the lower the , so is a soft cap on the , and taxes are a good way to consume  in excess of the.