Abilities

Abilities represent the culture of a race through specific bonuses and access to certain planet types.

and introduce many dependencies of improvements and technologies on abilities. uses abilities to control access to certain citizens. restricts access to some governments behind abilities.

Abilities are distinct from traits in that traits modify a single statistic, while an ability can have broader and more fundamental effects on gameplay.

List
The table below summarizes the abilities. For technologies and improvements specific to an ability, the table only includes the root of a technology branch or base of an improvement progression.

Removed
The following abilities were removed for the final release but still remain within the game's code.
 * Patriotic (Immune to the large empire Approval penalty)