Name
|
Description
|
Requirements
|
Adaptable
|
Can colonize tier 1 extreme worlds
|
|
Can colonize Unrecognized icon name Aquatic Worlds, Unrecognized icon name Frozen Worlds and Unrecognized icon name Barren Worlds
|
|
Enables the Unrecognized icon name Precursor Archive player wonder
|
or
|
Aeroponics
|
Enables the Unrecognized icon name Aeroponic Farm improvement
|
or
|
Amphibious
|
|
|
Ancient
|
+10 Unrecognized icon name Research upon arriving at an anomaly
|
|
|
or
|
Enables the Unrecognized icon name Unity government
|
|
Angry
|
Start with a Unrecognized icon name Cutter
|
|
Bureaucrats
|
+10 Unrecognized icon name Administrators
|
|
Enables the Unrecognized icon name Coordination Temple technology
|
or
|
Enables the Unrecognized icon name Theocracy government
|
|
Certain
|
- +2 Unrecognized icon name
Influence
- Receive +100 Unrecognized icon name
Research every time an ideological trait is unlocked
|
|
|
or
|
Enables Unrecognized icon name Free Market improvement (bug? probably meant Traders)
|
|
Chaotic
|
Grants two free random technologies at the beginning of each technology age, starting with Age of War
|
Villains of Star Control: Origins DLC
|
Colonizers
|
First improvement on all new colonies is free
|
|
No free improvement; colony ships refund 1 Unrecognized icon name Administrators when colonizing a new world
|
|
Conquerors
|
- +2500 Unrecognized icon name
Credits upon conquering a planet
- +1 Unrecognized icon name
Ship Construction
|
|
+100% Unrecognized icon name Soldiering
|
|
Cybernetic
|
Enables the Unrecognized icon name Mechanic
|
|
Devout
|
- +25% Unrecognized icon name
Administrators
- +4 Unrecognized icon name
Administrators
- +100 Unrecognized icon name
Influence Growth upon unlocking an ideology (bugged)
|
|
No Unrecognized icon name Administrators bonus; start with a Unrecognized icon name Cleric
|
|
Enables Unrecognized icon name The Path, Unrecognized icon name Jihad, Unrecognized icon name The Path of Shadows and Unrecognized icon name Krynniac Conversion technologies
|
or
|
Determined
|
+5 Unrecognized icon name Ship Range
|
|
Diplomatic
|
+1 Unrecognized icon name Diplomacy Bonus
|
|
|
or
|
Discreet
|
Receives a free random tier 1 mercenary every game, when they first encounter the Galactic Bazaar
|
|
Divine Guardian
|
|
Heroes of Star Control: Origins DLC
|
Engineers
|
Shipyard and Asteroid Mine production decays at half of the normal rate
|
|
Experienced
|
All ships receive 25% more Unrecognized icon name Experience Points from battle
|
|
Exterminators
|
|
|
Federation
|
Starts with Unrecognized icon name Universal Translator and Unrecognized icon name Interstellar Alliances technologies
|
Heroes of Star Control: Origins DLC
|
Heroic
|
- +25% Unrecognized icon name
Resistance
- Start with Unrecognized icon name
War College technology
|
|
Hopeful
|
+1 Unrecognized icon name Morale
|
|
Intuitive
|
Starts with +250 Unrecognized icon name Research
|
|
Starts with only +50 Unrecognized icon name Research
|
|
|
or
|
Imperial
|
Ships in own Zone of Control gain additional Unrecognized icon name Hit Points per controlled colony
|
Villains of Star Control: Origins DLC
|
Inventive
|
|
|
Knowledgeable
|
Starts knowing the location of other homeworlds
|
|
Enables Unrecognized icon name Gravitonics tech tree
|
or
|
Mitosis
|
Receives free Unrecognized icon name Administrators points for each existing nearby colony when colonizing a new world
|
Villains of Star Control: Origins DLC
|
Needy
|
+2 Unrecognized icon name Morale for every civilization that loves them (up to a maximum of +10)
|
Heroes of Star Control: Origins DLC
|
Paranoid
|
Free drones defend planets, shipyards and starbases
|
|
Enables Unrecognized icon name Molecular Fabrication technology tree
|
or
|
Prolific
|
+50% Unrecognized icon name Population upon colonization
|
|
+50% Unrecognized icon name Growth
|
|
Ravenous
|
Receive fresh Unrecognized icon name Food from each victorious battle (spoils after 25 turns if unused)
|
Villains of Star Control: Origins DLC
|
Resourceful
|
Starts with +2 Unrecognized icon name Durantium and +2 Unrecognized icon name Hyper Silicates
|
|
Scavengers
|
+25% Unrecognized icon name Scavenger's Chance
|
Revenge of the Snathi DLC
|
Enables Unrecognized icon name Recovery and Unrecognized icon name Vicious technologies
|
Revenge of the Snathi DLC and either or
|
Silicon Based
|
- Eat Unrecognized icon name
Durantium instead of Unrecognized icon name Food
- Can immediately colonize Unrecognized icon name
Frozen Worlds
- +10% Unrecognized icon name
Raw Production, +35% Unrecognized icon name Research, +20% Unrecognized icon name Influence Growth
- Can immediately colonize Unrecognized icon name
Radioactive Worlds
- +10% Unrecognized icon name
Raw Production, +50% Unrecognized icon name Social Construction
- Converted to the Silicon-based Life race type by

|
|
Slavers
|
- +15 for the dominant ideology upon conquering a planet
- Can immediately train the Unrecognized icon name
Slave Master
|
|
- Disables Unrecognized icon name
Food Distribution technology
- Enables Unrecognized icon name
Garrison, Unrecognized icon name Work Camp, Unrecognized icon name Slave Pit, Unrecognized icon name Research Chamber, and Unrecognized icon name Fighting Pit improvement lines
- Disables Unrecognized icon name
Computer Core, Unrecognized icon name Central Bank, Unrecognized icon name Starport, Unrecognized icon name Space Elevator, Unrecognized icon name Supply Depot, Unrecognized icon name Factory, Unrecognized icon name Xeno Research Laboratory, Unrecognized icon name Discovery Sphere, Unrecognized icon name Technological Capital, Unrecognized icon name Entertainment Center, Unrecognized icon name Virtual Vacation improvements
|
or
|
Disables Unrecognized icon name Engineering Center, Unrecognized icon name Resupply Center, Unrecognized icon name Colonization Center, Unrecognized icon name Virtual Vacation, Unrecognized icon name Entertainment Capital improvements
|
|
Sneaky
|
- Starts with Unrecognized icon name
Espionage technology
- Enables the Unrecognized icon name
Spider
|
|
Starfaring
|
|
|
|
or
|
Synthetic
|
- Disables Unrecognized icon name
Food and natural Unrecognized icon name Growth; instead constructs Unrecognized icon name Population
- +100 Unrecognized icon name
Morale, so Unrecognized icon name Approval is essentially fixed at 100%
- Can immediately colonize Unrecognized icon name
Aquatic Worlds and Unrecognized icon name Frozen Worlds
- Can immediately colonize Unrecognized icon name
Bacterial Worlds
- +10% Unrecognized icon name
Raw Production, +35% Unrecognized icon name Research, +20% Unrecognized icon name Influence Growth
- Can immediately colonize Unrecognized icon name
Barren Worlds
- +10% Unrecognized icon name
Raw Production, +35% Unrecognized icon name Social Construction, +35% Unrecognized icon name Ship Construction
- Can immediately colonize Unrecognized icon name
Toxic Worlds
- +25% Unrecognized icon name
Research
- Enables Unrecognized icon name
Manufacture Population, Unrecognized icon name Production Center, and Unrecognized icon name Experiment Chamber improvements
- Converted to the Synthetic race type by

|
|
Time Travelers
|
Starts with Unrecognized icon name Eminence, Unrecognized icon name Large Scale Construction and Unrecognized icon name Stellar Folding technologies
|
|
Enables Unrecognized icon name Dimensional Weapons and Unrecognized icon name Dimensional Phasing technologies
|
or
|
Traders
|
- +1 Unrecognized icon name
Approval from trade routes for both parties
- +2 Unrecognized icon name
Trade Licenses Max
|
|
Start with Freighter
|
|
|
or
|
Unrelenting
|
Invasions never cost Unrecognized icon name Credits
|
|
+1 Unrecognized icon name Influence Growth
|
|
Unshackled
|
+30% Unrecognized icon name All Weapons, +30% Unrecognized icon name Accuracy, +30% Unrecognized icon name Dodge when fighting Synthetic ships
|
Heroes of Star Control: Origins DLC
|
Unwavering
|
+20 Unrecognized icon name Rebellion Points
|
|
Enables the Unrecognized icon name Unbroken Spirit technology
|
or
|
Vigilant
|
- starbases have +1 Area of Effect
- Enemy ships have -1 Unrecognized icon name
Moves in vicinity of a starbase
- +1 Unrecognized icon name
All Weapons in vicinity of a starbase
- Starbases have -50% Unrecognized icon name
Hit Points, +1 Unrecognized icon name All Weapons, +9 Unrecognized icon name All Defenses, +2 Unrecognized icon name Sensor Power, +3 Unrecognized icon name Influence, +1 Unrecognized icon name Starbase Range
|
|
|
and either or
|
Enables Unrecognized icon name Temple of Valor improvement
|
and
|
War Profiteers
|
+200% Unrecognized icon name Credits when trading with a civilization at war
|
|
Warriors
|
- +0.1 Unrecognized icon name
Beam Damage Resistance, +0.1 Unrecognized icon name Kinetic Damage Resistance, +0.1 Unrecognized icon name Missile Damage Resistance
- +10% Unrecognized icon name
Beam Range, +10% Unrecognized icon name Kinetic Range, +10% Unrecognized icon name Missile Range
|
or
|
Enables Unrecognized icon name Temple of Valor improvement
|
|
Wealthy
|
- Tourism enabled immediately
- Starts with +2500 Unrecognized icon name
Credits
|
|
- Tourism not enabled immediately
- Starts with only +1000 Unrecognized icon name
Credits
- +1 Unrecognized icon name
Raw Production
|
|
Xenophobic
|
- +200% Unrecognized icon name
Research
- +200% Unrecognized icon name
Social Construction
- -50% Unrecognized icon name
Ship Construction
- -95% Unrecognized icon name
Influence on planets
|
|
Enables Unrecognized icon name Dream Conclave improvement
|
or
|
Zealots
|
+15 to dominant ideology upon conquering a planet
|
Renamed to Slavers by
|