- For the technology see Beam Weapons (Retribution)
Beam weapons are one of the three weapon types used in Galactic Civilizations III. Generally consuming in their construction, beam weapons are by default mid-range ( Elerium+1000 ), moderate cooldown ( Beam Range+5 ) and perfectly accurate ( Beam Cooldown+100% ). Their defensive counter is Beam AccuracyShields.
components in Beam weapon
These weapons provide capability to an individual ship. Beam Attack
Name | Beam Attack | Threat | Beam Mass | Beam Cost | Ship Maintenance | Resources | Technology Required |
---|---|---|---|---|---|---|---|
Lasers | 1 | 0.2 | 16 | 24 | 1 | Weapons Systems | |
Enhanced Laser | 2 | 0.2 | 17 | 12 | 1 | 1 Elerium | Weapons Systems |
Prototype Elerium Beam | 2 | 1 | 10 | 24 | 0 | 1 Elerium | Beam Weapons |
Particle Beam | 3 | 0.4 | 12 | 32 | 1 | 1 Elerium | Beam Weapons |
Disruptor Bank | 5 | 0.6 | 14 | 50 | 1 | 1 Elerium | Matter Disruption |
Plasma Pod | 8 | 0.8 | 16 | 70 | 1 | 1 Elerium | Plasma Projection |
Phasors Pod | 10 | 1 | 18 | 70 | 1 | 1 Elerium | Energy Phasing |
Doom Ray | 20 | 1.2 | 20 | 84 | 1 | 1 Elerium | Doom Ray |
Beam augment modules in
These modules provide bonuses to an individual ship. Beam weapon
Augment | Effects | Threat | Value | Beam Cost | Beam Mass | Ship Maintenance | Resource | Technology |
---|---|---|---|---|---|---|---|---|
Rapid Recharger | -30% , Beam Cooldown-15% Beam Attack | 1 | 2 | 32 | 5 | 1 | None | Beam Weapons |
Energy Accelerator | +30% Beam Range | 2 | 2 | 50 | 5 | 1 | 1 Elerium | Beam Weapon Augmentation |
Shield Leach | +0.5 , Ignore Shield-25% Beam Attack | 3 | 2 | 60 | 13 | 1 | 1 Elerium | High Energy Transfer |
Shield Punch | +0.66 , Ignore Shield-25% Beam Attack | 4 | 2 | 90 | 14 | 1 | 1 Elerium | High Energy Magnification |
Beam augment support modules in
These modules provide bonuses to an entire fleet. Beam weapon
Module | Effects | Value | Construction Cost | Support Mass | Ship Maintenance | Resource | Technology |
---|---|---|---|---|---|---|---|
Beam Assist | -15% Beam Cooldown | 2 | 12 | 15 | 1 | 1 Elerium | Beam Weapon Augmentation |
Beam Magnification Array | +25% Beam Attack | 4 | 32 | 15 | 1 | 1 Elerium | High Energy Transfer |
Plasma Arc in the Lost Treasures DLC
These (identical) weapons are unlocked by the Plasma Arch event in the Lost Treasures DLC.
Choice | Beam Attack | Threat | Beam Mass | Beam Cost | Ship Maintenance |
---|---|---|---|---|---|
Pragmatic | 15 | 1 | 15 | 120 | 0 |
Malevolent | 15 | 1 | 15 | 120 | 0 |