Galactic Civilizations III Wiki
Advertisement
For the technology see Beam Weapons (Retribution)

Beam weapons are one of the three weapon types used in Galactic Civilizations III. Beam weapons are mid-range (1000), moderate cooldown (3) and 100% accurate. Their defensive counter is shields.

The starship blueprints system will create specific designs that are armed just with beam weapons.

Crusade comparison table

Name Unrecognized icon nameGC3 Beam Attack Stat Icon Beam Attack Unrecognized icon nameGC3 Beam Weapon Mass Icon Beam Mass Unrecognized icon nameGC3 Productive Ability Icon Beam Cost Unrecognized icon nameGC3 Ship Maintenance Stat Icon Ship Maintenance Unrecognized icon nameGC3 Threat Icon Threat Resources Technology Required
Lasers 1 16 24 1 0.2 Unrecognized icon nameGC3 S Ships Icon Weapons Systems
Enhanced Lasers 2 17 12 1 0.2 +1 Unrecognized icon nameGC3 Icon Elerium Elerium Unrecognized icon nameGC3 S Ships Icon Weapons Systems
Particle Beam 3 12 32 1 0.4 +1 Unrecognized icon nameGC3 Icon Elerium Elerium Unrecognized icon nameGC3 S Ships Icon Beam Weapons
Disruptor Bank 5 13 46 BC 1.25 BC 0.6 Matter Disruption
Plasma Pod 8 14 68 BC 2.5 BC 0.8 Plasma Projection
Phasors Pod 16 15 120 BC 4.75 BC 1 Energy Phasing
Doom Ray 32 16 200 BC 7.75 BC 1.2 Doom Ray (Technology)

Base game comparison table

Name Attack Mass Cost Maintenance Threat Resources Technology Required
Laser 2 10 50 BC 0.25 BC 0.2 Weapons Systems
Prototype Elerium Beam 16 10 50 BC 0.25 BC 1 1 Elerium Weapons Systems
Particle Beam 3 12 32 BC 0.75 BC 0.4 Beam Weapons (Teachnology)
Disruptor Bank 5 13 46 BC 1.25 BC 0.6 Matter Disruption
Plasma Pod 8 14 68 BC 2.5 BC 0.8 Plasma Projection
Phasors Pod 16 15 120 BC 4.75 BC 1 Energy Phasing
Doom Ray 32 16 200 BC 7.75 BC 1.2 Doom Ray (Technology)
Advertisement