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A Galactic feature is an immobile entity naturally occurring on one or more tiles on the galactic map. A ship can interact with a galactic feature, such as by having its movement blocked or by using an ability.

Frequency of Galactic Features

In the game setup, there are six frequency levels for every feature type.

Setting Stars Planets
Exponent
Habitable
Planets
Extreme
Planets
Asteroids
(min-max / group)
Relics Ascension Crystals Nebulae Black Holes Anomalies Pirate Bases Unrecognized icon name GC3 Icon Promethion 32.png /Unrecognized icon name GC3 Icon Thulium 32.png Unrecognized icon name GC3 Icon Durantium.png Unrecognized icon name GC3 Icon Elerium.png Unrecognized icon name GC3 Icon Antimatter.png
None 0.1 1 0.1 0 0 (0-0) 0 0 0 0 0.1 0 0 0 0.001 0
Rare 0.1 0.75 10 0.1 0.03 (1-2) 0.02 0.01 0.01 0.01 0.1 0.01 0.05 0.01 0.025 1.27
Uncommon 0.25 0.9 15 0.25 0.04 (2-3) 0.03 0.02 0.03 0.015 0.2 0.03 0.1 0.15 0.03 1.39
Occasional 0.5 1 20 0.33 0.05 (2-4) 0.04 0.03 0.05 0.02 0.25 0.05 0.15 0.2 0.05 1.49
Common 0.75 1.25 30 0.4 0.07 (1-4) 0.06 0.04 0.1 0.05 0.3 0.075 0.2 0.25 0.063 1.8
Abundant 1 2.5 100 0.5 0.15 (1-6) 0.1 0.05 0.12 0.1 0.4 0.1 0.35 0.3 0.71 2.22

The Unrecognized icon name GC3 Icon Promethion 32.png Promethion / Unrecognized icon name GC3 Icon Thulium 32.png Thulium value is the rate of planets that are minable. The Unrecognized icon name GC3 Icon Durantium.png Durantium value is the rate of minable asteroids. The Unrecognized icon name GC3 Icon Elerium.png Elerium rate is likely the rate per nebula tile. The Unrecognized icon name GC3 Icon Antimatter.png Antimatter value is the average number of resources per black hole. There are always at least 3 ascension crystals.

All items (4)

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