There are two types of difficulty settings.
Galaxy Difficulty[]
The overall difficulty of the map, which includes pirates and the default AI intelligence of all of the races.
AI Intelligence Level[]
You can override the default difficulty (based on Galaxy Difficulty) of each race's AI by making adjustments in your game options for a more customized experience.
The AI intelligence difficulty provides different bonuses/penalties to the AI, defined in the GalCiv3AIDefs.xml file. The table below gives the unmodded values of these bonuses and penalties.
Beginner | Easy | Normal | Gifted | Genius | Incredible | Godlike | |
---|---|---|---|---|---|---|---|
Fleet Power | -25% | -10% | - | +10% | +20% | +100% | +200% |
Raw Production | -75% | -25% | - | +25% | +25% | +50% | +300% |
Population Cap | - | - | - | +1 | +2 | +4 | +3 |
Research | - | - | - | +10% | +25% | +33% | +200% |
Net Weekly Income | - | - | - | +25% | +33% | +100% | +300% |
Growth | - | - | - | +10% | +25% | +25% | +130% |
Morale | - | - | - | +2 | +3 | +5 | +3 |
(improvements) Construction Cost | - | - | - | - | - | -38% | -50% |
(ships) Construction Cost | - | - | - | - | - | -38% | -50% |
Maintenance | - | - | - | - | -50% | -50% | -50% |
Ship Maintenance | - | - | - | -50% | -50% | -50% | -50% |
(stationed) Ship Maintenance | - | - | - | - | -50% | -75% | -100% |
Starbase Maintenance | - | - | - | - | - | -50% | - |
Ship Range | - | - | - | +25% | +50% | +100% | unlimited |
Capacity | - | - | - | - | +25% | +33% | +100% |
Accuracy | - | - | - | - | - | - | +0.15 |
Logistics | - | - | - | - | +3 | +10 | - |
Ship Hit Points | - | - | - | +25% | +33% | +30% | +200% |
Starbase Hit Points | - | - | - | - | +25% | +50% | +200% |
Shipyard Hit Points | - | - | - | - | +100% | +125% | +150% |
Moves | - | - | - | +1 | +1, +33% | +1, +200% | +1, +200% |
Elerium | - | - | - | +25% | +50% | +200% | +200% |
Thulium | - | - | - | +25% | +50% | +200% | +200% |
Antimatter | - | - | - | +25% | +50% | +200% | +200% |
Durantium | - | - | - | +25% | +100% | +1, +200% | +1, +200% |
(starting) Durantium | - | - | - | +1 | +5 | +25 | +100 |
AI Side Trade Modifier | - | - | - | - | +30% | +40% | - |
Human Side Trade Modifier | - | - | - | - | -10% | -15% | -20% |
In addition, Incredible and Godlike intelligence difficulties can receive the following gifts at certain intervals
Incredible | Godlike | |
---|---|---|
Minimum Starting Credits | 10000 | 1000 |
1000-2000 Credits | 50% (every 5 turns) | 50% (every 10 turns) |
Free War Tech Chance | 20% | 40% |
Free Ideology Points Chance | 25% | 40% |
Free Ideology Points Award | 15 | 20 |