- For the technology see Kinetic Weapons (Technology)
Kinetic weapons are one of the three weapon types used in Galactic Civilizations III. Generally consuming in their construction, beam weapons are by default short-range ( Durantium+800 ), low cooldown ( Kinetic Range+1 ) and low accuracy ( Kinetic Cooldown+80% ). Their defensive counter is Kinetic Accuracyarmor.
comparison table
Name | Attack | Range | Cooldown | Accuracy | Mass | Cost | Maintenance | Threat | Resources | Technology Required |
---|---|---|---|---|---|---|---|---|---|---|
Prototype Durantium Driver | 8 | Short-Range (600) | Moderate (4) | 80% | 8 | 38 BC | 0.25 BC | 0.6 | 1 Durantium | Weapons Systems |
Railgun | 2 | Short-Range (600) | Moderate (4) | 80% | 8 | 38 BC | 0.5 BC | 0.3 | Kinetic Weapons (Technology) | |
Durantium Driver | 12 | Short-Range (600) | Moderate (4) | 80% | 8 | 120 BC | 0.5 BC | 0.2 | 1 Durantium | Kinetic Augmentation |
Pulse Cannon | 4 | Short-Range (600) | Moderate (4) | 80% | 8 | 70 BC | 0.75 BC | 0.5 | Pulse Cannon (Technology) | |
Graviton Driver | 6 | Short-Range (600) | Moderate (4) | 80% | 8 | 100 BC | 0.75 BC | 0.5 | Graviton Thrower | |
Quantum Driver | 8 | Short-Range (600) | Moderate (4) | 80% | 8 | 125 BC | 0.75 BC | 0.6 | Quantum Drivers | |
Singularity Driver | 12 | Short-Range (600) | Moderate (4) | 80% | 8 | 170 BC | 1.0 BC | 0.7 | Singularity Drivers |
Base game comparison table (1.4)
Name | Attack | Range | Cooldown | Accuracy | Mass | Cost | Maintenance | Threat | Resources | Technology Required |
---|---|---|---|---|---|---|---|---|---|---|
Prototype Durantium Driver | 8 | Short-Range (600) | Moderate (4) | 80% | 8 | 38 BC | 0.25 BC | 0.6 | 1 Durantium | Weapons Systems |
Railgun | 2 | Short-Range (600) | Moderate (4) | 80% | 8 | 38 BC | 0.5 BC | 0.3 | Kinetic Weapons (Technology) | |
Durantium Driver | 12 | Short-Range (600) | Moderate (4) | 80% | 8 | 120 BC | 0.5 BC | 0.2 | 1 Durantium | Kinetic Augmentation |
Pulse Cannon | 4 | Short-Range (600) | Moderate (4) | 80% | 8 | 70 BC | 0.75 BC | 0.5 | Pulse Cannon (Technology) | |
Graviton Driver | 6 | Short-Range (600) | Moderate (4) | 80% | 8 | 100 BC | 0.75 BC | 0.5 | Graviton Thrower | |
Quantum Driver | 8 | Short-Range (600) | Moderate (4) | 80% | 8 | 125 BC | 0.75 BC | 0.6 | Quantum Drivers | |
Singularity Driver | 12 | Short-Range (600) | Moderate (4) | 80% | 8 | 170 BC | 1.0 BC | 0.7 | Singularity Drivers |