Galactic Civilizations III Wiki
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{{Infobox Technology 2
 
{{Infobox Technology 2
 
|type ={{Engineering}}
 
|type ={{Engineering}}
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|age =[[Age of Ascension]]
 
|age =[[Age of Ascension]]
 
|cost =185 {{Research}}
 
|cost =185 {{Research}}
 
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|prereq tech ={{RT|artifact|Precursor Mysteries}}
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|prereq tech ={{RT|artt|Precursor Mysteries}}
 
|prereq dlc =
 
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|prereq ability =[[Ancient]]
 
|prereq ability =[[Ancient]]

Latest revision as of 11:22, 8 May 2020

Unrecognized icon nameArtifact Stat Icon.png Living Ships
General information
BranchUnrecognized icon nameGC3 Research Spending Stat Icon.png Engineering
Tech AgeAge of Ascension
Cost185 Unrecognized icon nameGC3 Research Spending Stat Icon.png Research
Prerequisites
TechnologyUnrecognized icon nameArtifact Stat Icon.png Precursor Mysteries
AbilityAncient
Gives
Bonus-100% Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance, +5 Unrecognized icon nameGC3 Ship Maintenance Stat Icon.png Tactical Repair

Living Ships is a Retribution.png technology that enables ships to self-heal and require no maintenance.

Description[]

Ancient factions can create living ships. Unlike other forays into artificial life, they will prove to be loyal and helpful companions.


AI Weight[]

Military Growth Tech Diplomacy Expansion Wealth Influence Fortification
18
16
10
8
20
8
14
12