- For the technology see Missile Weapons
Missile weapons are one of the three weapon types used in Galactic Civilizations III. Generally consuming in their construction, missile weapons are by default long range ( Antimatter+1400 ), slow cooldown ( Missile Range+8 ) and average accuracy ( Missile Cooldown+90% ). Their defensive counter is Missile Accuracy Point Defense.
Missile weapon components in
These weapons provide capability to an individual ship. Missile Attack
Name | Missile Attack | Missile Mass | Missile Cost | Ship Maintenance | Threat | Resources | Technology Required |
---|---|---|---|---|---|---|---|
Space Rocket | 1 | 18 | 40 | 1 | 0.2 | ||
Stinger | 2 | 16 | 50 | 1 | 0.6 | Missile Weapons | |
Prototype Antimatter Missile | 2 | 16 | 22 | 1 | 1.5 | 1 Antimatter | Harpoons |
Sparrow Missile | 3 | 18 | 50 | 1 | 0.3 | 1 Antimatter | Weapons Systems |
Phoenix | 4 | 17 | 90 | 1 | 0.9 | Harpoons | |
Harpoon | 5 | 17 | 60 | 1 | 0.9 | 1 Antimatter | Harpoons |
Photonic Warheads | 6 | 18 | 90 | 1 | 1.2 | 2 Antimatter | Photonic Warheads |
Triton Torpedoes | 10 | 19 | 120 | 1 | 1.5 | Photon Torpedoes | |
Photon Torpedoes | 12 | 19 | 120 | 1 | 1.5 | 4 Antimatter | Photon Torpedoes |
Nightmare Torpedoes | 36 | 20 | 400 | 1 | 1.8 | 8 Antimatter | Nightmare Torpedoes |
Missile weapon augment modules in
These modules provide bonuses to an individual ship. Missile weapon
Augment | Effects | Threat | Value | Missile Cost | Missile Mass | Technology |
---|---|---|---|---|---|---|
Missile Assister | -25% Missile Cooldown | 2 | 2 | 12 | 8 | Missile Weapons |
Slingshot Booster | +25% Missile Range | 3 | 3 | 12 | 10 | Missile Augmentation |
Cluster Warhead | +1 Point Damage | 4 | 4 | 16 | 12 | Advanced Missile Guidance |
Launch Assister | -50% Missile Cooldown | 5 | 5 | 50 | 8 | Intelligent Warheads |
Missile weaponsupport modules in
These modules provide bonuses to an entire fleet. Missile weapon
Module | Effects | Value | Construction Cost | Support Module Mass | Ship Maintenance | Resource | Technology |
---|---|---|---|---|---|---|---|
Missile Guidance System | +25% Missile Accuracy | 2 | 12 | 15 | 1 | 1 Antimatter | Missile Augmentation |
Missile Guidance Array | +25% Missile Attack | 4 | 32 | 15 | 1 | 1 Antimatter | Advanced Missile Guidance |
Missile weapon components in the Lost Treasures DLC
Ancient Defense System
These modules are unlocked by the Ancient Defense System event in the Lost Treasures DLC.
Choice | Missile Attack | Missile Mass | Missile Cost | Ship Maintenance | Fortitude |
---|---|---|---|---|---|
Pragmatic | 5 | 15 | 136 | 0 | 0.6 |
Malevolent | 15 | 15 | 136 | 0 | 0.6 |
Antimatter Weapon
These modules are unlocked by the Antimatter Weapon event in the Lost Treasures DLC.
Choice | Missile Attack | Missile Mass | Missile Cost | Ship Maintenance | Fortitude |
---|---|---|---|---|---|
Pragmatic | 10 | 15 | 136 | 0 | 0.6 |