Galactic Civilizations III Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Galactic Civilizations III Wiki
1,446
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
New in Galactic Civilizations III
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
New in Galactic Civilizations III
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Major Additions to Galactic Civilizations III == * Massive scale: The new, 64-bit, multi-core engine increases the number of possible opponents from 16 to 128 with a similar explosion in maximum map sizes. * [[Ideology]]: Player actions give points towards various ideologies, which give civilizations unique abilities, planetary improvements and bonuses. * [[Multiplayer]]: For the first time, Galactic Civilizations is a multiplayer game with full support for custom civilizations, saved multiplayer games and much more. * Unique [[technology]] trees: Play as one of eight major galactic powers (or design your own), each with their own unique technology tree, ships, colony improvements and abilities. * New Battle System: Players can now design ships and assign them a specific combat role. When fleet battles occur, you can now view the battle in a cinematic style to see your creations in action. * New Colony Manager: The location of a planetary improvement now matters. [[Improvement|Adjacency bonus]]es and [[trade resource]] tiles have major impacts on what a planet is strong (or weak) at accomplishing. == Detailed comparison == The following table [http://draginol.stardock.net/images2016/PREVIEW-GUIDE-Galactic-Civilizations-III_93B3/image_36.png] compares the notable features of the different games of the Galactic Civilization franchise, including Crusade and the rest of the expansions of {{GC3}}. {|class="wikitable" ! Feature ! GalCiv OS/2 ! GalCiv I ! GalCiv II ! GalCiv III ! Notes |- | Cloaked ships | {{check}} | | | | |- | [[Ship designer]] | {{check}} | | {{check}} | {{check}} | |- | Set the [[ideology|morality]] of opponents | | {{check}} | | {{Crusade}} | Through [[faction designer]] and [[ideology]]. Merged into base game. |- | [[Faction designer]] | | | | {{Crusade}} | Limited version merged into base game. |- | Political parties | {{check}} | {{check}} | {{check}} | | In some ways merged into the [[government]] mechanic. |- | [[Trade]] bartering | {{check}} | | | {{Crusade}} | Merged into base game. |- | Planetary pollution | {{check}} | | | | |- | Simulated galactic [[economy]] | {{check}} | | | {{Crusade}} | Merged into base game. |- | [[Starbases]] | | {{check}} | {{check}} | {{check}} | |- | [[Espionage]] | {{check}} | {{check}} | {{check}} | {{Crusade}} | |- | Combat viewing | | | {{check}} | {{check}} | |- | Planet surface construction | | | {{check}} | {{check}} | |- | Tactical [[improvement]] placement | | | | {{check}} | |- | [[Election]]s and [[government]]s | {{check}} | {{check}} | {{check}} | {{Intrigue}} | |- | [[Commonwealth]]s | | | | {{Intrigue}} | |- | Destabilization | {{check}} | | | | |- | Civil wars | {{check}} | | | | |- | [[Fleet designer]] | | | | {{Crusade}} | |- | [[Mission]]s | | | | {{Crusade}} | |- | Colony deliverables | | | | {{Crusade}} | |- | [[Citizen]]s | | | | {{Crusade}} | |- | [[General|Fleet commander]] | | | | {{Crusade}} | |- | [[Flavor text editor]] | | | | {{Crusade}} | Merged into base game. |- | Interactive [[Ground invasions|invasions]] | | | | {{Crusade}} | |- | Stand-alone [[ship designer]] | | | | {{Crusade}} | Merged into base game. |- | Play as alien [[race]] | | {{check}} | {{check}} | {{check}} | |- | Galactic [[anomaly|anomalies]] | | {{check}} | {{check}} | {{check}} | |- | [[Relic|Galactic artifacts]] | | | {{check}} | {{check}} | |- | Planetary artifacts | | | | {{check}} | |- | Planetary [[artifact]]s w/ chargeable powers | | | | {{Retribution}} | |- | [[Resources|Galactic resources]] | | | | {{check}} | |- | [[Trade resources|Planetary resources]] | | | {{check}} | {{check}} | Only accumulate in {{Crusade}}. |- | Accumulating resources | | | | {{Crusade}} | Merged into base game. |- | [[Galactic market]] | | | | {{Intrigue}} | |- | Tactical ship design | | | | {{check}} | |- | [[Word on the Street]] | {{check}} | | {{check}} | {{Crusade}} | Merged into base game. |- | [[Strategic zoom]] | | | {{check}} | {{check}} | |- | Space-based [[shipyards]] | | | | {{check}} | |- | [[Supply ship]]s | | | | {{Retribution}} | |- | Multiplayer | | | | {{check}} | |- | [[Ideology|Ideologies]] | | | | {{check}} | |- | [[Pirate]] hives | | | | {{check}} | |- | [[Asteroid|Asteroid mining]] | | | {{check}} | {{check}} | |- | [[Black Hole]]s/[[Nebula]]e | | | | {{check}} | |- | [[Hypergate]]s | | | | {{Retribution}} | |- | Hire a [[Mercenary]] | | | | {{Mercenaries}} | |}
Summary:
Please note that all contributions to the Galactic Civilizations III Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Check
(
view source
)
Template:Crusade
(
view source
)
Template:GC3
(
view source
)
Template:Intrigue
(
view source
)
Template:Mercenaries
(
view source
)
Template:Retribution
(
view source
)
Follow on IG
TikTok
Join Fan Lab