Shields is a type of defensive ship component that absorbs beam weapon damage to a ship or fleet. When a ship with a positive is hit by a Shield StrengthBeam weapon attack, the damage is subtracted from the , instead of the Shield Strength, at a rate of 50%. If the attacking ship has the Hit PointsShield Punch augment, the attack ignores the 50% damage reduction and subtracts all of the damage from the . Shield Strength
Shields in Crusade[ | ]
These shields absorb damage to an individual ship. Beam Attack
Shield | Shield Strength | Fortitude | Shield Mass | Shield Cost | Technology Required |
---|---|---|---|---|---|
Deflectors | 4 | 0.2 | 2.5% + 4 | 30 | Defense Systems |
Shield Generators | 6 | 0.4 | 2.5% + 6 | 60 | Shield Systems |
Barrier Fields | 8 | 0.6 | 2.5% + 9 | 80 | Barrier Field Generation |
Force Fields | 10 | 0.8 | 2.5% + 10 | 100 | Force Fields |
Invulnerability Field | 12 | 1.0 | 2.5% + 12 | 120 | Invulnerability |
Shield support modules in Crusade[ | ]
These modules provide bonuses to an entire fleet, typically using Shield Strength. Elerium
Module | Shield Strength | Fortitude | Value | Support Mass | Construction Cost | Resources | Technology |
---|---|---|---|---|---|---|---|
Field Generator | +5 on Fleet | 1 | 2 | 5% + 15 | 18 | None | Shield Support Systems |
Field Augmentation Array | +25% on Fleet | 2 | 4 | 5% + 15 | 34 | 1 Elerium | Shield Augmentation |
Leaching Field | -50% on Enemy | 3 | 6 | 5% + 15 | 65 | 1 Elerium | Energy Field Manipulation |
Barrier Field Generator | +20 on Fleet | 4 | 8 | 5% + 15 | 65 | 1 Elerium | Energy Field Manipulation |
Module | Effects | Fortitude | Value | Support Mass | Construction Cost | Resources | Technology |
---|---|---|---|---|---|---|---|
Precursor Protection Field | +50% on Fleet
Shield Strength +50% Point Defense on Fleet +50% on Fleet Armor Rating |
3 | 6 | 5% + 15 | 65 | 3 , Durantium3 , Elerium3 Antimatter | Precursor Mysteries |
Divine Temple | +50% on Fleet
Shield Strength +50% Point Defense on Fleet +50% on Fleet Armor Rating |
3 | 6 | 5% + 15 | 65 | 3 , Durantium3 , Elerium3 Antimatter | Divine Fleets |
Zalon Defense System | +15% on Fleet
All Weapons -15% on Enemy Shield Strength -15% Point Defense on Enemy -15% on Enemy Armor Rating |
2 | 5 | 5% + 5 | 128 | 1 , Durantium1 , Elerium1 Antimatter | Zalon Defense System |
Shields in the Lost Treasures DLC[ | ]
Force Bubble[ | ]
The Force Bubble is available from the Force Bubble event.
Choice | Shield Strength | Threat | Shield Mass | Beam Cost |
---|---|---|---|---|
Benevolent | 15 + 1 per Level | 1 | 1% + 15 | 120 |
Malevolent | 50 + 1 per Level | 1 | 1% + 15 | 120 |